Garbage - Gnomon

Digital sculpting

Gnomon school of visual effects in Los Angeles, Digital sculpting. For this assignment hardsurface modeling I've created a stylized robot using some tools as: Zmodeler tool and IMM brushes. I've textured the model in Substance painter. I've tried to give the robot an old, rusty look. Afterwards I decide to model an environment around the robot. I chose for a garbage place with a lot of old dumped stuff.

Zbrush, Substance painter, Arnold, Maya

Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Garbage - Gnomon
Source inspiration: Ryan Winch
Source inspiration: Ryan Winch
Source inspiration: Patxi Pelaez
Source inspiration: Patxi Pelaez